package org.clockworkmages.games.anno1186.model.map.board;

import org.junit.runner.manipulation.Sortable;

public class TileAvailability implements Comparable<TileAvailability> {

	TileType tileType;

	boolean unique;

	boolean required;

	Integer fixedLocation;

	List<BoardSection> availableBoardSections;

	@Override
	public int compareTo(TileAvailability o) {
		required with fixed location first...
	}

}
